Multilingual Spam and Phishing Detection: Influence of Language on Model Performance and Optimization Approaches
Master Thesis
I analyzed the impact of English, German, French, Spanish, and Russian on the spam classification performance of machine learning models, including Naive Bayes, Support Vector Machines, Logistic Regression, BERT, and LSTM. Additionally, I examined linguistic relationships between these languages and developed optimization approaches.
AR-APP QLab-AR for
QuantumSchoolLab @UDE
Apple AR-app for quantum experiment visualization
As part of my work at the distributed systems chair @UDE I am developing an XR/AR-App for the project EINQuantumNRW. This App will be used in the QuantumSchoolLab student laboratory to support students understand quantum experiments visually.
Roadmap-Timeline
Framework-free website component
A modern, minimalistic horizontal & vertical roadmap & timeline component — framework-free and supporting both light and dark modes. You can view it on my GitHub here
Let's just make a game 3.0
Small pixel-art game in Unity as practical project
Practical project for my master's degree. My team had to plan, design, and develop a story-driven game using the Unity Game Engine. Players explore a society where emotions are suppressed by the government, solving puzzles and completing tasks to uncover the full story.
Upcycling of a model railroad with intelligent controls
Bachelor Thesis
The practical part of my bachelor thesis I wrote at the chair of distributed systems @UDE. I upgraded a building brick railroad with an Arduino and programmed a control system for the locomotive, enabling realistic starting, braking, and automatic speed regulation. Developed a custom UDP communication protocol between train and computer, as well as a REST API using Python and Flask for web-based control.
ChuuChuUDP
Automated model train control as practical project
Practical project for my bachelor's degree. As a team, we automated a model railway system. Users can select destinations or predefined routes via a web interface. Backend, programmed in Go, handles train control and communication with the Z21 station via UDP. My work focused on backend development, the UDP communication, and designing a graph structure for the track layout in the digital twin.